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  1. #76
    bad guy
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    Default Re: Your Fave Games & Opinions/Reviews

    Quote Originally Posted by Barry View Post
    Was it? I stand corrected.
    I think so. I played all three of them to death round my mate Carl's back in the day.

    Classic beat em ups.


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  3. #77
    Billy Davies long lost lovechild.
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    Default Re: Your Fave Games & Opinions/Reviews

    The Revenge of Shinobi - Megadrive



    When I purchased my Megadrive it came witha free copy of Altered Beast, and alongside that I also bought ROS with it too. It was a day I'll never forget. Popping the cart into my newly aquired "16-bit powerhouse", that short but oh so sweet intro just absolutely fucking blew my fucking mind. Thunder, lightening, shurikens, ninjas and a rocking sound track......all thrown at you in the first 10 seconds. My jaw dropped and the Megadrive had arrived. I was a SEGA fanboy anyway, but this made me fall in love with them even more. ROS was the only game throughout my entire 16-bit era which I never swapped, sold or loaned out. Other games cycled back & forth, even the classics, but this one just had that special something. In fact I thrived on it so much that when I had to do a book review in English, I decided to be a cheeky twat and reviewed the instruction manual.

    And so we return to it. Nothing's changed how I feel about this game. Even with years of hurt & bitterness now rooted deep in my core nothing can douse the thrive which ROS's purity brings. It's just such a complete package, and it rarely makes any missteps. You're greeted by perfectly weighted gameplay, an incredible balance of platforming and fighting action, and all that all complemented superbly with clever item/secret placement to ensure that you're always on your toes. The magic system also adds a great layer of RPG-style depth to the game, with each power having genuine uses, and creating an entire new layer to some levels & situations.

    And the level design is simply amazing, with the game constantly throwing new things at you in an exciting & interesting way that doesn't jar one jot. Your journey REALLY feels like a journey, each stage is unique & almost perfectly designed exuding it's own character. You jump around waterfalls, fight in disco's, ride on the top of trains & nuclear missiles, traverse a puzzling maze etc. etc., it's just fucking flat out fantastic as no two levels are the same. And as you undertake your journey you are accompanied by some of THE most rocking tunes to have ever hit any system. The music here sticks it's wet tongue in your ear, nibbles at your lobe, rams a hand down your pants and strokes your shaft to ejac. And then there's also those bosses and that lush pop-culture tie in. The Terminator, Godzilla, Batman, Spiderman, Rambo etc. they're all in there (well in the original version of the game, not the censored one.) and each one feels unique & top notch. There's just so much creamy goodness crammed in there.

    If I had to lay any criticisms at it's door it'd be that it's general overall pacing is 3rd gear, which may not suit some, and that it leans too much on enemy & stage memorization at times. It can also, on very rare occasions, feel like you're trying to beat the game's system & not the game itself (e.g. one enemy lowers his sword when you duck, and it feels cheap exploiting that from a higher level). But those faults are barely noticeable to me.

    The whole game absolutely screams quality. It's a master-crafted piece of work, and stands up there with the best of them. It may be a bit too slow paced for some, but I don't think many will resist it's charms even to this day. Anyway, you want it in your collection, trust me!

    5/5


  4. #78
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    Default Re: Your Fave Games & Opinions/Reviews


  5. #79
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    Default Re: Your Fave Games & Opinions/Reviews


  6. #80
    Billy Davies long lost lovechild.
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    Default Re: Your Fave Games & Opinions/Reviews

    Phantasy Star 4 - Megadrive



    PS4 is a game I would have undoubtedly had down as an all time classic before replaying it. I must have finished it at least a dozen times as a kid, and I was really excited about returning to it. I've even stated on here that it was a "classic" too.

    So it wasn't anywhere near as good as I remember it. In fact it was way, way simpler & emptier than I remember too. Starting with the positives it's easy to see why I fell for it originally. It has three key pillars of strength that really carry it - great presentation, mint characters & a well told, fairly interesting story.

    The cut-scenes are shit-hot, and appear often enough to be enjoyable, yet are spaced out enough to leave you wanting more. The story itself is fairly stock, but the finer details of the story, certain events, and the way it ties together the PS series' history are all bang on. And for me personally the characters are top notch too. 6 of the 10 available really appealed to me, and the dynamic between characters (cocky magician, old fart with bad humour, badass bitch who takes no shit etc.) works great too. These cornerstones of the game make it easy to see why I was so enamoured by it back in the day.

    Now the combat's somewhere in the middle. It's turn based & interesting with a combo system adding some depth, but the trouble is the way battles are setup often means a standard attack is the best way to deal with things. You're given a ton of techniques & specials, but half the time most are useless, or not as cost-effective as using an attack then healing. Battles are way to frequent too, and it becomes annoying fast. But with that said there is some fun to be had there, and it's a least a bit challenging. Also The music is a bit hit & miss, but when it hit it really hits, and the way it is used really conveys the atmosphere superbly at times.

    But overall the game's just SO simple & shallow. Each village is essentially a hub for resting & upgrading weapons and little else, as it rarely deviates from a formulaic "travel-rest & upgrade-dungeon-travel-rest & upgrade-dungeon" formula, and ends up feeling repetitive & lacking. The absence of secrets & hidden extras in RPG areas really hurts it too. You look at FF4 & every village felt like it could hold something valuable, and they often did. With this the only thing to search for half the time is more dialogue, and searching generally yields few worthwhile rewards. There are side-quests, but they are few & far between, and not really that interesting anyway.

    Overall it's actually reflective of modern "RPGs" which rely too heavily on cut-scenes to carry a formulaic, shallow set of RPG mechanics. I thought of PS4 as one of the reasons I was drawn into RPG's, but on reflection it's probably actually one of the reasons I sought out the likes of Baldur's Gate & PC gaming instead.

    Not awful, but no real fun either, the excessive battle frequency ground me down, and overall it's certainly not the classic I thought it was. A good, well story with some great characters bogged down by formulaic, shallow game.

    Gutted.

    :3/5:


 

 

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